Things that'll happen at OpenSim parties
If you're a frequent partygoer in OpenSim, you're likely to know at least some of these
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- In general, people who are genuinely completely clueless about what kind of event they teleport to. They haven't read any announcements, not in any group, not on an in-world billboard with built-in teleporter, not on OpenSimWorld. They might not even know that the website OpenSimWorld exists. They just took an OpenSimWorld beacon which to them is nothing but a teleporter and picked one of the top three sims with the most avatars on them.
- The location has a dress code. The event has the same dress code. But the only ones who follow the dress code instead of coming as they are are the DJ, the sim owners and maybe one avatar who loves to show off their stylistic flexibility or their audacity to actually go nude when nudity is encouraged.
- Happens mostly at events that start at 9 PM UTC or earlier: In the middle of the party, someone entirely new shows up and greets everyone in their home language. Which is not the language that's spoken at the party. For example, an Italian who speaks neither German nor English at a German party. That someone stays for maybe ten minutes before teleporting out again, disappointed because people didn't start talking Italian instead of German, nor did everyone immediately put on a translator.
- Variant: There are enough regulars who don't speak the official event language for everyone to have to wear two or three translators, cluttering the local chat with translations of everything, including chat spam gestures.
- Someone teleports onto the party sim, stands around for five to ten minutes and teleports back out again. That's because they didn't land directly at the party. As they don't see the party right in front of their virtual nose, they can't figure out where it is. Sometimes not even when the party is inside a building, and they landed right outside the entrance door.
- The bigger the event, the more people can't hold back their chat spam gestures. Like, if there are a dozen people or fewer, nobody chat-spams, and you can actually chat. If there are two dozen people or more, every other guest chat-spams, rendering the local chat useless as a chat.
- There's a DJ desk on the sim. There's a poseball behind the DJ desk, or the DJ desk has a built-in sit script with DJ animations. But the DJ's avatar is dancing on the dance floor.
- Voice moderation, and the DJ forgets to turn the mic off afterwards.
- Voice moderation, and the DJ fails to turn the mic on before saying something. Bonus points for turning it on after saying something.
- The DJ announces a fairly long piece of music, six minutes or more. And a toilet break.
- Events with a musical theme, but song wishes that have absolutely nothing to do with the theme. That's often not although, but because the wisher attends these events regularly. They never read any announcements because they don't have to, because they know for certain where and when this event is going to be. So they don't even know where the events are announced as they never look it up. Besides, they know nothing about musical genres or eras or such, and they don't care. And so they wish for a classic rock song, a 1990s eurodance tune or some disco-fox schlager in the middle of a reggae party at which they're the only avatar who isn't dressed in Rasta colours and smoking virtual pot.
Bonus points for the DJ actually playing that song. - First-time visitors who are completely irritated upon finding out that there is such a thing as musical themes at DJ events.
- First-time visitors who are completely irritated upon finding out that "musical theme" doesn't always mean EDM because they find themselves in the middle of something like a krautrock set.
- First-time visitors who are completely irritated upon finding out that a "musical theme" doesn't even necessarily have to be one musical genre, but it can also be a topic that's covered by lots of different genres. Songs about love, songs about the colour black, songs about vehicles, songs about other musicians, songs produced by Alan Parsons, originals of covers that are vastly more well-known than the originals, cool recent indie releases on Bandcamp, songs from 1970s' Italy etc.
- The DJ plays the album version of something of which people only know the single/radio edit. People silently judge the DJ as being lazy and having deliberately stretched the set with overly long songs.
- The DJ plays the single/radio version of something that has a much longer album version. The music nerds judge the DJ as being incompetent.
- People leave during the last few minutes of the event, during the last song. And the last song has been announced as such.
- The DJ leaves during the last song because their job is done. Bonus points if they don't have an immediately following DJ set elsewhere to teleport to.
- New people arrive during the last five minutes of the event. That's usually Americans who come to a European party. First they're surprised that the event is about to end. Then they're surprised to learn that there are events in OpenSim not run by Americans.
- The event is over, but after ten minutes or even later, there are still one or two avatars dancing. Either their users not only went AFK, but don't follow the stream closely enough to have noticed that it has switched or stopped entirely. Or they've tried to teleport out but failed, leaving a ghost avatar behind that remains until either they come back into the grid, or the sim is restarted. Or they've fallen asleep.
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