Channel Apps
Things that'll happen at OpenSim parties

jupiter_rowland@hub.netzgemeinde.eu
If you're a frequent partygoer in OpenSim, you're likely to know at least some of these
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The Second Life ageplay scandal and its impact on OpenSim

 zuletzt bearbeitet: Fri, 22 Mar 2024 10:59:21 +0100
jupiter_rowland@hub.netzgemeinde.eu
How Second Life's ageplay scandal that isn't even so much about there being ageplay increases "underage" avatar paranoia in OpenSim
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The grid of hidden clubs

jupiter_rowland@hub.netzgemeinde.eu
How hard to find are our event locations? Yes.
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Things that metaverse designers and developers are bound to learn the hard way

jupiter_rowland@hub.netzgemeinde.eu
So you think you'll have your metaverse under control? Think again! (CW: nudity mentioned, sex mentioned, BDSM mentioned)
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Okay, so what is this OpenSim thing?

jupiter_rowland@hub.netzgemeinde.eu
The free, decentralised metaverse is older than you may think
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Why descriptions for images from virtual worlds have to be so long and extensive

jupiter_rowland@hub.netzgemeinde.eu
Whenever I describe a picture from a virtual world, the description grows far beyond everyone's wildest imaginations in size; here's why
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How to configure landing points in Second Life and OpenSim

 zuletzt bearbeitet: Mon, 04 Sep 2023 20:35:45 +0200
jupiter_rowland@hub.netzgemeinde.eu
An explanation for the landing point controls and how to make landing points act the way you want them to
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When accessibility + informativity + many details = absurdly long alt-texts

 zuletzt bearbeitet: Sun, 23 Jul 2023 22:04:44 +0200
jupiter_rowland@hub.netzgemeinde.eu
And when "clear and concise" and "informative" are more than just mutually exclusive in alt-text
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What makes virtual worlds successful?

jupiter_rowland@hub.netzgemeinde.eu
Why some virtual worlds succeeded and survived for many years while more recent ones failed miserably
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