Why can't sim owners test the stuff they have on their sims? CW: long (slightly over 2,500 characters)
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It's a pity that so many sim owners apparently can't be bothered to ever test what they have on their sims. And I'm not even talking about fixing what's obviously broken.
Some two years ago, I've already mentioned
sims that can't be navigated because the builder and owner has never tested the ways that mere mortals are supposed to get around the sim. This can range from footpaths that are unusuable because something is blocking them to teleporters that are necessary but non-functional or misconfigured.
In general, anything scripted may be failure-prone. It can be because the scripts need to be reset but weren't. It can be because the scripts are hopelessly outdated, especially if objects with stone-old scripts from the 2000s end up on a sim running YEngine. Or it can be because a script is written in OSSL, but OSSL is deactivated on the sim.
Or, better yet, objects that ought to be scripted, that everyone would expected to be scripted, but that
aren't scripted for some reason. And be it because the sim builder has unknowingly picked up an empty copy.
All issues that could have been discovered and ideally fixed if the sim owner had taken some time and effort to test them. Instead, they just drop stuff on their land, and they're done with it. Or they load an entire OAR, blindly assuming it works perfectly out of the box.
Experience from travelling around the Hypergrid should bring with it the realisation that not exactly few OARs are buggy, ranging from Linda Kellie sales boxes of which no intact copies exist anymore to the bathroom door in her Freebie Mall 2.0 which I've only ever seen fixed once to Clarice Alelaria's Avataria sim in which the majority of sales boxes have mangled permissions and can't be acquired. And I'm not even talking about dropping old OARs that heavily rely on advanced scripts, made in times when there was only XEngine, onto a sim running YEngine.
The common lack of feedback doesn't help. Some visitors prefer to downrate entire sims on OpenSimWorld because scripted stuff doesn't work over letting the sim owners know so that they could go and fix the issue. But sadly, some sim owners take each bug report concerning any of their sims as a personal attack, or at least they completely ignore bug reports. No wonder nobody ever reports bugs.
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